//==============================================================================
// basic Slinger_anim.txt
//==============================================================================

//==============================================================================
define GreekArcherShield
{
   set hotspot
   {
      version
      {
		visual Attachments G Shield Small Iron
		ReplaceTexture Attachments G Shield Copper/Attachments G Shield Bronze
      }
   }
}

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
         Visual Infantry G Phrygian Head Bronze
      }
   }
}

//==============================================================================
Define sling
{
   set hotspot
   {
      version
      {
         Visual Attachments A Sling
      }
   }
}

//==============================================================================
Anim Idle
{
   SetSelector
   {	
      set hotspot
      {
		version
         {
            Visual Archer G Slinger_IdleA
            ReplaceTexture Archer E Counter Standard/mercenary g illyrian
            connect RightHand Sling Hotspot
            connect LeftForearm GreekArcherShield hotspot
            connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_BoredA
            ReplaceTexture Archer E Slinger Standard/mercenary g illyrian
            connect RightHand Sling Hotspot
            Connect TopOfHead Head hotspot
            connect LeftForearm GreekArcherShield hotspot
         }
      }
   }
}

//==============================================================================
anim run
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
           ReplaceTexture Archer E Counter Standard/mercenary g illyrian
            connect RightHand Sling Hotspot
Connect TopOfHead Head hotspot
            connect LeftForearm GreekArcherShield hotspot
         }
      }
   }
}


//==============================================================================
anim Walk
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.75 true   
                  tag FootstepRight 0.25 true   
//-- end auto generated section
           ReplaceTexture Archer E Slinger Standard/mercenary g illyrian
            connect RightHand Sling Hotspot
Connect TopOfHead Head hotspot
            connect LeftForearm GreekArcherShield hotspot
length 0.8
 }
      }
   }
}


//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
            ReplaceTexture Archer E Counter Standard/mercenary g illyrian
connect RightHand Sling Hotspot
Connect TopOfHead Head hotspot
            connect LeftForearm GreekArcherShield hotspot
         }
      }
   }
}



//==============================================================================
anim Death
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_DeathA
           ReplaceTexture Archer E Counter Standard/mercenary g illyrian
Connect TopOfHead Head hotspot
 connect RightHand Sling Hotspot
            connect LeftForearm GreekArcherShield hotspot
         }
      }
   }
}



//==============================================================================
anim Flail
{
   SetSelector
   {   
      set hotspot
      {
         version
         {
            Visual Archer G Slinger_flailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.10 true   
                  tag FootstepRight 0.35 true   
//-- end auto generated section
            ReplaceTexture Archer E Slinger Standard/mercenary g illyrian
connect TopOfHead Head hotspot
connect LeftForearm GreekArcherShield hotspot
				connect RightHand Sling Hotspot
         }
      }
   }
}
